Is it possible to set multiple sprites for the setAnimation method? and can we initiate this method after a certain sprite has been processed (moved across the screen? and if so, how can we do that?
I'm just trying to get a feel for how to use this method with some kind of example(s). The documentation mentions using this method with $.gQ.CALLBACK. Any demos of that?
Selim do you have any examples online that specifically use setAnimation with $.gameQuery.ANIMATION_MULTI ? This way it can be visually clear to see how the 2 interact with each other? I looked through the demos that come with the 0.7 package and couldn't find any.
Thank you so much Selim! Also, is it possible to begin the animation on any other frame besides the first one of a multiple sprite image? I tried changing $("#multiOffsetHorizontal").setAnimation(1); to something like...