Well gameQuery runs on mobile browsers (on iPhone at least but since they all use some form of webkit android should work too). Depending of what you'r doing it's slow but it works. Of course it would make sens to optimise for those browsers in the future as well as to think about feature that would specifically benefit those platform. This is one of my current priorities.
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Of course it would make sens to optimise for those browsers in the future as well as to think about feature that would specifically benefit those platform. This is one of my current priorities.