Delta calculation
Hi,
I don't know enough about delta calculation to know what this is from the explanation in the documentation.
http://gamequeryjs.com/documentation/api/#Animation
delta: the width of height (depending on the type) of one frame
The width of height sounds like a typo to me, maybe I'm just that clueless :-)
I don't know enough about delta calculation to know what this is from the explanation in the documentation.
http://gamequeryjs.com/documentation/api/#Animation
delta: the width of height (depending on the type) of one frame
The width of height sounds like a typo to me, maybe I'm just that clueless :-)
Comments
Yes indeed it's a typo that I just fixed. It should have read delta: the width or height (depending on the type) of one frame.
What this means is that
delta
is a dimension in pixels that represents the distance between two frames in your sprite sheet. Since you can choose with$.gQ.ANIMATION_VERTICAL
or$.gQ.ANIMATION_HORIZONTAL
if the images are position from left to right or from top to bottom, delta can be a width or an height.Hopes it helps you, don't hesitate to ask if it's not clear!