(Possible) problem encountered while scrolling imported tilemaps by using xy() function provided

edited July 2013 in Support
Hi all, I am using gQ to develop an light RPG engine now, but currently I've possibly encountered some problems: firstly i used importTilemaps() function in 0.7.1 to add a map bigger than playground, say playground.width=320, height=240 and map.width=640, height=480, then I use xy(-64, -64, false) to set some initial position which fails with the prompt in console as "animationNumber" being not defined. After some trace in code, i found that the new tiles cannot be added to the tilemap layer created.

In a word, the imported tilemaps cannot be moved with negative coordinates when it's size is larger than the playground.

So, is this a real issue in gQ or a flaw of my idea?

Comments

  • This is strange, I will investigate and will get back to you.
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