Javascript game engine for jQuery

gameQuery is an easy to use jQuery plug-in to help make javascript game development easier by adding some simple game-related classes. If you know how to use jQuery you almost know how to use gameQuery! To learn more go to the documentation page. The project is hosted on GitHub and you can follow it on a twitter page for the daily progress of the development.

If you have any comments or suggestions you’re welcome to send an email to: info(at)gamequeryjs(dot)com or use the forum. For any bugs to report you can use the issue tracker of GitHub.

Get the latest version of gameQuery:

Download gamequery 0.6.2 now!

Goals and Features

gameQuery tries to:
  • be easy to learn and use
  • stick closely to jQuery philosophy
  • be fast enough on most modern browsers
  • allow a beginner to write a rich 2D game
gameQuery has the following features:
  • multi layer-sprite animations
  • sprite hierarchies (grouping)
  • collision detection
  • swappable sound support
  • periodic callbacks
  • keyboard state polling
  • free and open source license

What it can do

Sprite made by G.M.Spectre and stage “Walk in the Park” made by Teros (this demo is not playable) source: .js, .html, .zip

Latest news (more)

3 April 2012: I just released gameQuery 0.6.2 with fixes for tile maps and ping-pong animations (more details in the release notes) so if you're using one of those two features please update to this version. I updated the tile map editor too, it's now possible to change the size of the map after it's creation and to delete animations. The 'add animation' dialog has been improved, make sure to take a look at the updated video introduction for a quick walkthrough!
26 March 2012: Released 0.6.1 with fixes for two bugs, look at the release notes for more details.
20 March 2012: 0.6.0 has been released! Make sure to take a look at the release notes and the migration guide!
19 March 2012: As you may now by following me on twitter the development of gameQuery has started again last month. Today the tile map editor and a shim are available. The 0.6 version should be up tomorrow if everything goes according to plan.
4 March 2012: The website runs now on Wordpress and there is a new forum that runs on Vanilla.
13 June 2010: At last, 0.5 released, with a nice tile-engine.

Last tweets (more)

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